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Erebus - Digital Prototype

Erebus - Digital Prototype

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Devlog

  • Iteration
    April 19, 2022 by Menelaou
    As mentioned in the first development log of my digital game of Erebus, there was a harsh learning curve when it came to using the game engine and assets. There are many things that I believe could be... Continue reading
  • Development Reflections
    April 05, 2022 by Menelaou
    During the development process of my game, one of the main development setbacks was the learning curve to use the Unity engine. Many hours were spent learning from YouTube videos about how to use the... Continue reading
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